Star wars galaxies weapons

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During the Pre-NGE, customization was easier due to 'skill points' which could be spread amongst many different profession trees. In addition to these professions, a character could also pursue three optional (they could be advanced in regardless of chosen main profession nor progress in it): Pilot, Chronicler and Politician. Progress in these professions was divided into three separate experience source groups: combat, crafting and entertaining.

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Trader was further divided into four separate professions: Domestic Goods (tailoring and cooking), Engineering (droid and vehicle crafting), Structures (shipwright and architect), Munitions (weapons and armor crafting). There were nine professions in the game after the New Game Enhancements(NGE) (34 pre-NGE): Jedi, Bounty Hunter, Smuggler, Commando, Spy, Officer, Medic, Entertainer and Trader. The ten species that were available to players included: Human, Twi'lek, Zabrak, Wookiee, Trandoshan, Rodian, Mon Calamari, Bothan, Sullustan and Ithorian.

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